Fragments/Breakdowns

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    singularity8

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Works171
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Fragments

Learn creative coding with shaders. For design engineers, creative coders and shader artists: techniques, tools, deep dives. Powered by ThreeJS and TSL.

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sketches/singularity-1.webp

Singularity 1

Warm coral and amber light in volumetric layers. Soft pools of brightness where the density changes, like fog lit from inside.

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sketches/singularity-2.webp

Singularity 2

Slow color shifts in mostly dark space. The haze thickens and thins as you move, so each view feels slightly different.

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sketches/singularity-3.webp

Singularity 3

A dark center with a thin ring of glow around it. Faint wisps at the rim before the light drops off into black.

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sketches/singularity-4.webp

Singularity 4

Cool purples and muted highlights with visible grain. You read depth from tone and texture more than from crisp geometry.

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sketches/singularity-5.webp

Singularity 5

Diagonal bands of intense color across the frame. Saturated streaks move through the volume with fast sideways motion.

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sketches/singularity-6.webp

Singularity 6

Repeating shapes at different sizes plus gentle swirling motion. Foreground haze and background detail trade attention over time.

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sketches/singularity-7.webp

Singularity 7

One strong beam on a near-black field. Surrounding grain and spill stay subordinate so the ray stays the clear focal point.

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sketches/singularity-8.webp

Singularity 8

Bright core with stacked fog sheets. The hotspot builds, holds, then relaxes into a calm dark fade instead of a hard cut.

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