Fragments/Breakdowns

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Explore detailed breakdowns of every shader.

    flare9

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Fragments

Learn creative coding with shaders. For design engineers, creative coders and shader artists: techniques, tools, deep dives. Powered by ThreeJS and TSL.

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sketches/flare-1.webp

Flare 1

Fractionated polar UV with cosine palettes and bloom. Early emphasis on a clean radial read and bright rim highlights.

sketches/flare-2.webp

Flare 2

Same flare base with busier phase offsets. Rings feel tighter and chroma shifts faster as you move outward from center.

sketches/flare-3.webp

Flare 3

Lower frequency in the fractionation so bands stay broad. Color steps read more like stripes than fine hairlines.

sketches/flare-4.webp

Flare 4

Higher iteration weight on domain folds detail near the center. Core gets noisy faster while outer rings stay calmer.

sketches/flare-5.webp

Flare 5

Asymmetric weighting: one side of the disk carries more energy so the gradient feels deliberately off balance, not centered.

sketches/flare-6.webp

Flare 6

Stronger bloom coupling so edges bleed together and midtones smear before hard rings ever show up as thin wirelines.

sketches/flare-7.webp

Flare 7

Cooler palette bias: peaks skew teal and violet instead of warmer sun tones, while structure matches other Flare presets.

sketches/flare-8.webp

Flare 8

Faster angular motion in the sample; the whirl reads almost like a speeding record without changing output resolution.

sketches/flare-9.webp

Flare 9

Wide soft halo preset: most contrast sits in the outer third so the middle stays quiet and dark relative to the rim glow.

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