Sketches120Writing19

Fragments

Learn creative coding with shaders. For design engineers, creative coders and shader artists: techniques, tools, deep dives. Powered by ThreeJS and TSL.

Be the first to know what's next

2025 Phobon

phobon.io↗Shadercraft↗

Pages

Home↗Techniques↗Utilities↗Sketches↗Writing↗

Contact

X @thenoumenon↗hey@fragments.supply↗
All rights reserved.
Building Fragments — Early Access Launch
↑
We're ready to go!What's in early access?How long will early access be open?Content Schedule40% Early access discountGet in touch with me
↵Writing
←→

Building Fragments — Early Access Launch

We are finally here, after almost 9 months of work - early access is live!

We're ready to go!

After getting back from a pretty eventful break (long story), I'm really excited to announce that early access is now live! I'm really happy how it all turned out and I hope you all enjoy it too!

While Fragments is open to everyone, I really wanted to offer this as a soft launch for you all on the waitlist to jump in and get access to the vast majority of content of the final product.

Thanks so much for sticking with me and being interested in what I'm doing - I'm really excited to see where this goes!

What's in early access?

So, let's get to the good stuff - I've gone over this before, but here's a quick recap:

  • 7 of the 10 technique deep dives (more on that later)
  • 16+ utility components and function sections
  • 120+ sketch breakdowns with full source code
  • Access to Github repos with starter projects

I originally wanted to offer the Github starter projects as part of Fragments membership, but the amount of friction involved there makes this way more difficult to offer in a way that's easy for everyone - so with that said, I've made them both public! Feel free to clone, fork and mess with them however you like!

How long will early access be open?

Early access will be open for 1 month, so a period of 4 weeks from early access launch. Over the course of that time, the rest of the technique deep dives will be released, along with new utilities and sketch breakdowns!

When early access ends, Fragments will be launch officially!

Content Schedule

Over the course of early access, here's what to expect:

  • September 3 (today) - Early access launch
  • September 10 - Noise technique and sketch(es) release
  • September 17 - Pixel Sorting technique and sketch(es) release
  • September 24 - Mesh Gradient technique and sketch(es) release
  • October 1 - Full launch

40% Early access discount

Early access is significantly discounted at $90 USD (40% off). This is a massive thank you for joining the journey early and helping to shape the final product.

This represents the largest discount that I'll ever offer for Fragments, so if you jump in now, it will be the best possible price.

Get in touch with me

If you have any questions, or feedback, or just want to chat about what I'm doing - you can get in touch with me by replying to this email, or sending me a message on X (Twitter).

If you have any issues getting access, please let me know and I'll help you out as soon as I can (I live in Australia, so it may take a little while to get back to you)

Thanks for joining the journey early, and I hope you all enjoy Fragments!