Sketches120Writing18

Fragments

Learn creative coding with shaders. For design engineers, creative coders and shader artists: techniques, tools, deep dives. Powered by ThreeJS and TSL.

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116

Slate 1

Layered noise study with procedural textures. Organic palettes created through multiple noise functions.

↵Sketches←→
Slate 1
↑
ImplementationBreakdownUV SetupNoise LayersColor Palette DefinitionTexture SamplingLayer BlendingPost-Processing

Technique

noise↗

Utils

  • Boilerplate Project↗
  • WebGPU Scene↗
  • Sketch Component↗
  • Color Space Correction↗
  • Cosine Palette↗
  • Tonemapping Functions↗
  • Noise Functions↗
  • screenAspectUV↗
  • bloomEdgePattern↗
↵Sketches
←→
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slate4

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Slate 2

Slate 2

Slate 3

Slate 3

Slate 4

Slate 4

Slate 5

Slate 5